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A video game’s player base’s current concept of one of the most optimal way to play the video game. In RPGs, this is a stat that influences the power of your enchanting attacks. In an online game, a hold-up in between your input and the server signing up the input, usually brought on by high latency or package loss in your Internet. [from The Sector] Colm Larkin Selected As Ceo Of Imirt, The Irish Game Makers Association Any type of…